Happy Holidays everyone!

It’s been quite the journey from when we started back in March with the launch of Generation Zero. Since then, we’ve done a lot with the game - from bug fixes, to new features, to an expansion - all to create a great experience that we all can enjoy.

Admittedly we started off a bit rocky at launch, but due in large part to your feedback we continually made efforts to mend those errors. We’ve taken a steady, methodical approach with our updates, as we wanted to make sure we got things right first time, rather than rush out rough solutions. This has been our continued approach to challenges, and something we will keep aiming for with every release. That said, we aren’t perfect, but we’re not taking unnecessary risks either when it comes to fixing annoying bugs. And based on the feedback that has been coming in of late, we are pleased to see that our efforts have been paying off - specifically in the example of the main mission blockers we had early on.

When it comes to the new things we’ve added, we’ve tried to strike a balance between what you’re looking for and what we think the game needs in order to succeed. Ideally we find areas where those two things overlap so that the game can really shine! One example of that was the Rival system. You were looking for more things to do and more interesting rewards, whereas we wanted a system we could build on that would engage you in new and interesting ways.

With Alpine Unrest, we started to push more into areas where these things overlap. Based on feedback from a variety of places (forums, reviews, surveys, etc.) we were able to look closely at what was working and what wasn’t. Many of the ways in which we tried things in the expansion were directly called out as potential areas of improvement previously. Things like NPCs, Mission variety, and the fullness of the world, were all things we tackled in order to provide a better experience. All of these aspects we will evaluate and learn from so that we can continue to improve the game across the board.

We hope you’ve enjoyed all the updates we’ve made to Generation Zero so far - and you can expect more from us in the coming year! Nothing to share just yet, but we have plenty of ideas for things we want to put in the game in 2020 and onwards.

Lastly, as we head into the holiday period, the team will start rolling out of the office soon which means no more updates from us before the end of the year. However - please enjoy our Holiday Celebration Event that starts today!

If you want your friends to join and provide backup, now’s also a perfect opportunity as we have sales running on all platforms.

Thank you all so much for joining us in the world of Östertörn, enjoy the holidays, and we’ll see you in 2020!